▲ 7 ▼ Neugram Design principles
Neugram (Go scripting) is a new project with a long way to go. To help stay focused over a long project and to make it accessible to potential new contributors, this post documents some design principles for Neugram.
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Like the idea this is seen as a predictable extension of go and should not be surprising - when coming back to scripts it's nice not to have to think too much about what you're doing. I do think this precludes a lot of magic being added (probably a good thing). The most interesting ideas for me here are the simplest ones: